Showing posts with label Tailoring. Show all posts
Showing posts with label Tailoring. Show all posts

Saturday, April 11, 2009

5 items you need to sell before 3.1 (for BoE epics)

While still relevant, this post is slightly outdated. If you wish to read about patch 3.2 preparation, you can click here.

With the ulduar patch coming in a few weeks now, I've been asked by several people on which items to sell while they still can. Today I'll cover the bind on equip gear, since these are the items that costs anywhere from a few hundred to a few thousand gold. Some of you probably have some in your bank, or you have to find some way to liquidate your guild bank before patch hits. Today's post will show you 6 items you need to release back into the market before 3.1 hits.

Basically, the items that will be the worst hit will be those that have an immediate BoE ilvl 226 or ilvl 219 upgrade from ulduar. People looking to gear up their mains or alts, will hold off buying the following items, since it would be more cost efficient to purchase the higher item-valued slot piece instead of buying a ilvl 200 item only to replace it a few days later.

Another criteria for selection, is the exclusion of any future ilvl 226 BoEs that require runed orbs. Requiring 15 Emblems of Conquest, runed orbs will likely be an expensive commodity for quite a few weeks to a few months following patch release. Each crafted BoE will require about 5-6 runed orbs, which would be about 90 emblems. That would be almost enough to buy t8.5 head and chest piece. As such, I highly doubt that runed orbs will reach equilibrium prices anytime soon and will remain overpriced and expensive.

While some of the following items are still a decent placeholder for a newly minted 80 starting to gear up, come 3.1 there will be a disparity between these epics and the highest tier ilvl available, seriously devaluing the amount by which you can sell them for.

Thus, without further ado, here are the items that needs to go into someone else's inventory:

1) Anything that goes into the wrist slot
That is, basically any Emblem of Valor bracers that you have.
The key reason you should sell them off now, is because
a) more and more people now know that there is no further use for valor tokens, and the next thought that goes through their mind will be to convert them to bracers and sell it off, increasing your competition. And to make it worse, they will be willing to sell them at any price, driving it down to perhaps 500-800 gold each.
b) the week ulduar comes out, guilds will rush through ulduar-10 to ensure extra gearing up of their raiders, not to mention a large army of people waiting to bite their teeth into ulduar through pugs or small guilds. Ulduar-10 drops a plethora of ilvl 219 bracers, meaning that people gearing for bracers will be looking at the ilvl 219 wrist slots, and not your EoV bracers.
For a more detailed run-up of the bracers, check out my previous post.

2) Jewelcrafting:

Titanium Impact choker will be replaced by
-Nymph Heart Charm

and Titanium Earthguard Ring by
-Signet of the Earthshaker
although druids might still go for the Jewelcrafting ring

3) Tailoring:
Deathchill Cloak, Wispcloak

Will be replaced by
-Asimov's Drape

4) Blacksmithing

Spiked Titansteel Helm, sell it before
Iron Riveted War Helm appears on the AH

and the same goes for Titansteel Shield Wall
before people go for the ulduar 25 shield Northern Barrier

5) Leatherworking:

Get rid of Giantmaim Legguards, since Darkcore Leggings will be dropping in ulduar 25


With this list in hand, its time to hit the AH and trade channel and sell them off before their prices depreciate!

Wednesday, April 1, 2009

3.1 low level crafting item feature: Silk Headband

Ah well, Now that April's Fool is over, move along move along :D
That was pretty sharp there, Anon.






As promised, here is another update on twink level crafted items that will come into vogue when Ulduar hits live:

For the previous item feature at warcraftecon, hit here


Today, we'll be taking a look at the silk headband, a white item on live servers.

Silk headband 3.0x
34 Armor
Required level:27
Normal (white) quality

Silk Headband 3.1+
34 Armor
+2 int
+8 Spi
+ 4 crit rating
Required level:27
Uncommon (green) quality

Crafting Materials:
3 bolts of silk cloth
1 fine thread (purchased with a few copper from the tailoring supply vendor)

The difference pre-patch and post-patch are huge!
By adding 8 spirit and 4 crit, it just became the only helm in the 20-29 bracket to give crit rating. There are only two caps better than it an both are blue, one of which is bop and requires farming of gnomeregan, and the other a rare drop that fetches over 50 gold.

In contrast you only require 3 bolts of silk cloth to craft one silk headband, on most servers, this would probably cost 50-60 silver. You could likely resell this back to the twink market at a modest 3-5 g markup. While its nothing spectacular for lvl 80s, it'll help lower level fellows work towards their epic mount with a few minutes work a day listing it up on the AH.

And if worse comes to worse, when everyone is squeezing in the same niche as you, well, you can always mail it for disenchanting, now that its an uncommon quality item!


Check back next time for more lowbie nuggets!
As for the lvl 70s and 80s out there, my next post will cover a gold making opportunity that would be for higher levelled characters

Tuesday, March 31, 2009

Guest post on warcraftecon.net!

Wow, the guest post I wrote here sure brought in a bucketload of traffic. Here's a big hello to all of you who came from over there!

If you have came all the way here, I take it you have like the post on the opportunity in low skill crafting professions, so as not to disappoint, I'll be writing another article on some of the changes made to crafting items in a short while.

In the meantime, enjoy your visit here!

Monday, March 30, 2009

Turbo Charge your Twink Jeans

I've been spending quite a while in vanilla wow, but now I'm going to be taking a look at outland professions in this particular entry. Tailors and leatherworkers should have an inkling about what this will entail, but for the rest, this will be a gold making post on leg armor kits and spellthreads.

Namely: Nethercobra Leg Armor, Nethercleft Leg Armor, Golden Spellthread, and Runic Spellthread
and then their blue (rare) equivalents

Why are these leg enchants still useful, you may wonder. Well, unlike the WotLK leg enchants, the burning crusade enchants can be used by a lvl 60 on a pair of BoE twink pants, and then mailed to the twink. This works pretty much for all brackets, making it a must have for any serious twinks.

With most lvl 70s and higher running around in northrend, the people who have achieved exalted with the required Burning Crusade factions are few and far between, so there are less kits and threads on the auction house these days. You can take advantage of this to make and list these enchants for between 200-250 gold, and make a tidy profit. (Depending on server demand and supply naturally) The mats themselves are pretty easy to get, perhaps between 80-120 raw costs when purchased from AH and thus about 100 gold profit, or you could go back to Outlands and farm them yourself, which should be rather easy if you have a strong lvl 80 leatherworker or tailorer.

Case Studies:
Nethercleft Leg Armor
16x Clefthoof leather = 16 x 5g = 80g
1 x Primal Nether = 1 x 2g = 2g
8 x Primal Earth = 8 x 2.5g = 20g
4 x Heavy Knothide Leather = 4 x 5g = 20g
Total = 122 g

Sold for 265g, approximately 250 g after AH cut, and thus 128 gold in profits!

Tailors have an easier time, in making
Runic Spellthread
1 x Rune thread (from tailor supplies vendor)
10 x Primal Mana (or life for golden) = 7 x 10 = 70g
1 x Primal Nether = 1 x 2g = 2g
Total = 75 g
Sells for 180-230 gold, which would give you a profit of around 100 gold too.


Sell them one by one, or two by two, and you should make a steady 100-200g extra per leg kit each day!